In partnership with Pepsi, VisualDNA developed three quizzes: Pepsi Football, Pepsi Cricket (India), Pepsi Hopes and Dreams (China). Each of the quizzes is used on the relevant Pepsi website to provide a fun user experience and glean valuable audience behavior insights.
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Tuesday, June 28, 2011
Wednesday, June 22, 2011
Consumers Now Spending More Time on Mobile Apps Than the Web
Mobile data stats from comScore and Alexa, found that in June, consumers spent 81 minutes per day using mobile apps, compared to 74 minutes of web surfing. The report found that the growth in mobile app usage came mostly from more sessions per user, rather than longer sessions overall. Those sessions, by and large, are consumed by the use of games and social media apps, which took 47% and 32% of the total amount of time used for such apps.
Read More Here
Friday, June 17, 2011
Honest Tea Rap: RETHINK WHAT YOU DRINK!
Name of Company/Competitor: Honest Tea
Name of Campaign/Spot: Rethink What You Drink
Date Launched: 6/16/2011
Media Details: Facebook/ YouTube/ Social Media
Thursday, June 16, 2011
Reporters without borders - The voice
A cool print execution that literally spoke to people (pun intended). With creative use of a QR code and an iphone, the agency was able to educate readers regarding deep political issues in an extremely engaging way.
Case Study Below:
Case Study Below:
Tuesday, June 14, 2011
Lipton Tea- Brisk Yourself
Name of Company/Competitor: Lipton Tea
Brisk Yourself
· Name of Campaign/Spot: Brisk Yourself
· Date Launched: 6/1/2011
· Description: Become a Brisk character by: selecting a body, uploading a picture, and creating your own hilarious little Brisk character.
· Media Details: Facebook/ Social Media
Friday, June 3, 2011
Four Keys To Creating Products For The Lady Gaga Generation
Gen Y, Millennials, The Lady GaGa generation - whatever you may call them, they are an important demographic as today's purchasers, especially to the soft drink category. A recent article titled 'Four Keys to Creating Products for the Lady GaGa Generation' offers some keen insight in developing meaningful and relevant product experiences for Gen Y. A few interesting discussion topics include:
- Gen Y’s need to be recognized as being ‘unique’. But a dose of honesty and reality is still necessary (we all come in different sizes, nothing is ever ‘perfect’ – and those flaws undoubtedly serve to make us unique & beautiful (see Levi’s Curve ID).
- Gen Y doesn’t need to ‘own’ something in order to enjoy the experience. They’re more interested in use – particularly when it’s shared use – than in ownership. Classic example? See ZipCar and the rise of services like Dropbox to share music.
- Gen Y craves the ability to define and create their own success, on their terms (CEOs of their own businesses, freelance, etc.) and to actually create things themselves (see the rise of DIY home gardens, cheese makers and beer brewers).
Wednesday, June 1, 2011
Coca-Cola, Ball jointly introduce can packaging with QR code
Coca Cola and Ball Corporation, a supplier of rigid metal packaging products and services, have partnered to bring consumers new cans with QR codes printed on the packaging. These QR codes, when scanned by a smart phone camera, takes the phone browser straight to an online “Coke Music Portal.” The QR code offers a great opportunity to create a new promotion and reach out to a young consumer base.
Read Article Here
Read Article Here
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